Marduk James Allen - Cary Adkinson (Origin)PL: 10 (163 pp) ABILITIES: STR: 26 (+8) DEX: 18 (+4) CON: 26 (+8) INT: 16 (+3) WIS: 18 (+4) CHA: 16 (+3) SKILLS: Acrobatics 8 (+12), Bluff 4 (+7), Climb 2 (+10), Computers (+3), Concentration (+4), Diplomacy 10 (+13), Disable Device (+3), Disguise (+3), Drive (+4), Escape Artist 2 (+6), Gather Info 4 (+7), Handle Animal 2 (+5), Intimidate 10 (+13), Investigate 8 (+11), Arcane Lore 4 (+7), Art 4 (+7), Earth Sciences 4 (+7), History 10 (+13), Theology and Philosophy 4 (+7), Medicine 2 (+6), Notice 4 (+8), Acting 4 (+7), Pilot 2 (+6), Profession (+4), Ride (+4), Search 4 (+7), Sense Motive (+4), Sleight of Hand (+4), Stealth (+4), Survival 8 (+12), Swim (+8) FEATS: All-out Attack, Defensive Attack, Power Attack, Master Plan, Improved Sunder, Precise Shot (1), Takedown Attack (1), Benefit (1), Connected, Contacts, Jack-of-All-Trades, Attack Focus (Melee) (2), Dodge Focus (2), Improved Initiative (1) POWERS: Impervious Toughness [6], Super Strength [4], Speed [3], Leaping [3], Invoke God Power [One Free Use] [1] COMBAT: Attack 10 [Punch 8 (Bruise), Sword (Crit 17-20) 10 (Lethal)] Defense 18 (13 flat-footed) Init 8 SAVES: Toughness 8 (8 flat-footed) Fortitude 11 Reflex 8 Will 4 DRAWBACKS: Abilities 60 + Skills 27 (106 ranks) + Feats 16 + Powers 21 + Combat 32 + Saves 7 – Drawbacks 0 = 163 / 163 |
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Jack Flash John "Jack" Summerhall - David Langevin (Origin)
ABILITIES: STR: 14 (+2) DEX: 20 (+5) CON: 16 (+3) INT: 12 (+1) WIS: 14 (+2) CHA: 12 (+1) SKILLS: Acrobatics 6 (+11), Bluff (+1), Climb 2 (+4), Concentration (+2), Diplomacy (+1), Disguise (+1), Drive 2 (+7), Escape Artist (+5), Gather Info 4 (+5), Handle Animal (+1), Intimidate (+1), Investigate 4 (+5), History 4 (+5), Civics 4 (+5), Medicine 4 (+6), Notice 12 (+14), Profession Writer 2 (+4), Search 4 (+5), Sense Motive 4 (+6), Stealth (+5), Survival 4 (+6), Swim (+2), Prof: Fire Fighter 2 (+3) FEATS: All-out Attack, Evasion (2), Fast Overrun, Improved Overrun, Improved Throw, Move-by Action, Endurance (1), Skill Mastery (), Attack Focus (Melee) (8), Attack Specialization (1), Defensive Roll (2), Dodge Focus (4) POWERS: *Super Speed† [8], Rapid Attack [For Fast Strike] 40ft radius [8] - DC:21:tough, Autofire II (+6 Maximum) [for Fast Strike] [6] - DC:21:tough, Snare [DC24 to Break](Backlash, Transparent) [Touch, One Target] Tether/Reverse/Split2 [8] - DC:18:ref, *Fast Strike [Mighty] [4], *Regeneration [Bruised/Standard (2), Unconscious/Standard (2)] [4], *Regeneration [Injured/round (4), Disabled/5min (4)] [8], *Danger Sense [1], † Quickness 8 [500 times faster for tasks you can take 20 on], COMBAT: Attack 4 [Autofire Punch 6 (Bruise)] Defense 24 (15 flat-footed) Init 37 SAVES: Toughness 5 (3 flat-footed) Fortitude 5 Reflex 9 Will 4 DRAWBACKS: Abilities 28 + Skills 15 (60 ranks) + Feats 24 + Powers 60 + Combat 28 + Saves 8 – Drawbacks 0 = 163 / 163 |
Hephaestus William Thompson- Kris Crawford (Origin)ABILITIES: STR: 34 (+12/0) DEX: 12 (+1) CON: 12 (+1) INT: 22 (+6) WIS: 14 (+2) CHA: 10 (0) SKILLS: Climb (+12), Computers 14 (+20), Concentration (+2), Electronic 15 (+21), Mechanical 15 (+21), Disable Device 7 (+13), Escape Artist (+1), Physical Sciences 14 (+20), Life Sciences 4 (+10), Technology 15 (+21), Medicine 4 (+6), Notice 5 (+7), Search (+6), Sense Motive (+2), Stealth (+1), Survival (+2), Swim (+12) FEATS: Accurate Attack, Precise Shot (1), Improvised Tools, Inventor, Move-by Action POWERS: *Device [24], *Blast (Force Beams) [12] - DC:27:tough, Enhanced Strength [24] - DC:27:tough, Telekinesis (Force Beams) [12], (Force Beam) Manipulation [1], *Flight [6], *Super Strength [4], *Communication: Radio (1 Mile; Extra:Area PF: Selective, Subtle) [4], *Super Senses [Blindsight(Radio):Radius/Extended] [6], *Super Senses [Direction Sense, Distance Sense, Time Sense] [3], *Super Senses [Darkvision, Infravision, Ultra Hearing] [4], *Super Senses [Detect Energy, Acute, Ranged, Standard Action] [3], *Protection [Extra: Impervious 11] [11], *Attack +4 Defense + 6 [10], *Immunity [Life Support] [9] COMBAT: Attack 8 [Punch 12 (Bruise), Force Blast 12 (Bruise)] Defense 18 (14 flat-footed) Init 1 SAVES: Toughness 12 (12 flat-footed) Fortitude 4 Reflex 6 Will 7 DRAWBACKS: Normal Identity -Powers Comes from Suit [Freq DC 10] [Sev DC 15], Disability -Gamey Leg [Freq DC 10] [Sev DC 5] Abilities 20 + Skills 24 (93 ranks) + Feats 5 + Powers 96 + Combat 12 + Saves 13 – Drawbacks -6 = 164 / 163 |
Dragon Fly John "Jack" Summerhall - David Langevin (Origin)
PL: 10 (150 pp)
ABILITIES: STR: 14 (+2) DEX: 18 (+4) CON: 16 (+3) INT: 10 (0) WIS: 12 (+1) CHA: 12 (+1)
SKILLS: Acrobatics 10 (+14), Bluff (+1), Climb (+2), Concentration (+1), Diplomacy (+1), Disguise (+1), Escape Artist 4 (+8), Gather Info (+1), Handle Animal (+1), Intimidate (+1), Popular Culture 4 (+4), Art 4 (+4), Notice 4 (+5), Dance 8 (+9), Profession 6 (+7), Sense Motive (+1), Sleight of Hand 2 (+6), Stealth (+4), Survival (+1), Swim (+2)
FEATS: Grappling Finesse, Defensive Roll (2), Dodge Focus (4), Improved Trip, Improved Throw, Acrobatic Bluff, Favored Environment (1), Environmental Adaptation
POWERS: *Create Object (Water) [Movable] [8], Water Control [50 Tons] [12], *Swimming [3], *Immunity - Water Breathing - High Pressure [1], *Water Walking [1]
COMBAT: Attack 5 [Unarmed +2 (Bruise)] Defense 19 (12 flat-footed) Init 4
SAVES: Toughness 5 (3 flat-footed) Fortitude 8 Reflex 10 Will 5
COST: Abilities 22 + Skills 11 (44 ranks) + Feats 12 + Powers 32 + Combat 20 + Saves 15 = 112 / 150
COMPLICATIONS: Secret Identity
C4 - Odd Deveraux - Jay Gray (Origin) (Dead)
PL: 10 (155 pp)
ABILITIES: STR: 12 (+1) DEX: 18 (+4) CON: 14 (+2) INT: 13 (+1) WIS: 14 (+2) CHA: 14 (+2)
SKILLS: Bluff 12 (+14), Climb (+1), Computers 2 (+3), Concentration 5 (+7), Chemical 10 (+11), Electronic 4 (+5), Diplomacy 6 (+8), Disable Device 12 (+13), Disguise 20 (+22), Escape Artist 13 (+17), Gather Info (+2), Handle Animal (+2), Intimidate (+2), Civics 2 (+3), Physical Sciences 3 (+4), Popular Culture 4 (+5), Current Event 4 (+5), Notice 4 (+6), Comedy 8 (+10), Profession 4 (+6), Search 3 (+4), Sense Motive 4 (+6), Sleight of Hand 6 (+10), Stealth 4 (+8), Survival (+2), Swim (+1)
FEATS: Improved Grapple, Improved Grab, Evasion (2), Grappling Finesse, Improved Trip, Instant Up, Taunt, Skill Mastery (1), Attack Specialization (1), Interpose, Improvised Tools
POWERS: *Elongation (Extra: Free Action) [7], *Morph (Flaw: Limited - Cannot change color) [4], *Strike [10], Feat: Split Attack 2, , Alt Power: Super-Strength [6], *Immunity (Life Support, Aging) [10], Protection [5]
COMBAT: Attack 6 [Grapple 17/20 (Bruise), Explosive Touch 8 (Bruise)] Defense 20 (15 flat-footed) Init 4
SAVES: Toughness 7 (7 flat-footed) Fortitude 5 Reflex 10 Will 5
DRAWBACKS: Vulnerable -Electricity [Freq DC 15] [Sev DC 10]
COSTS:
Abilities 25 + Skills 25 (100 ranks) + Feats 12 + Powers 50 + Combat 32 + Saves 12 – Drawbacks -2 = 154 / 155
COMPLICATIONS: Black and White, Made of Claylike Explosive
PL: 10 (150 pp)
ABILITIES: STR: 10 (0) DEX: 10 (0) CON: 10 (0) INT: 20 (+5) WIS: 12 (+1) CHA: 14 (+2)
SKILLS: Bluff 8 (+10), Computers 10 (+15), Concentration 10 (+11), Chemical 10 (+15), Electronic 10 (+15), Mechanical 10 (+15), Structural 10 (+15), Disable Device 10 (+15), Disguise (+2), Drive 4 (+4), Gather Info (+2), Handle Animal (+2), Intimidate (+2), Arcane Lore 8 (+13), Earth Sciences 8 (+13), Life Sciences 8 (+13), Physical Sciences 10 (+15), Technology 10 (+15), Medicine 5 (+6), Notice 5 (+6), Pilot 4 (+4), Profession 8 (+9), Search 4 (+9), Sense Motive 2 (+3), Survival (+1)
FEATS: Distract (1), Fearless, Improvised Tools, Artificer, Inventor, Master Plan, Machine Empathy, Equipment (5)
POWERS: *Boost (Any one Object Attribute) (Slow Fade 2) [10], Animate Object (flaw: Touch) [90pp construct] [6], *Quickness (Machine Operations Only x100) [6], Magical Awareness [1], Machine Awareness (Acute) [2]
COMBAT: Attack 4 [Unarmed +0 (Bruise)] Defense 16 (13 flat-footed) Init 0
SAVES: Toughness 0 (0 flat-footed) Fortitude 2 Reflex 2 Will 3
COST: Abilities 16 + Skills 39 (156 ranks) + Feats 12 + Powers 27 + Combat 20 + Saves 6 = 120 / 150
COMPLICATIONS: Quirky Behavior, Store Owner, Secret Identity