 |
AR-ENSUL
KEEP |
|
Dimensions
Tower 1 (Main Tower): Entrance - Main Hall [220 ft in diameter, Three stories 75ft tall (30+20+20)] (114000 sq ft)
Tower 2 (Low Tower): Living Quarters Main Stairs [120ft in diameter, Two stories, 50ft tall (30+20)] (22600 sq ft)
Tower 3 (Fire Tower): Empty [70ft in diameter, One story, 80ft tall] (3850 sq ft)
Tower 4 (Wizard's Tower): Laboratory, Mirror [50ft in diameter, Five stories 125ft tall (25x5)] (9800 sq ft)
- Exterior Walls 10ft thick, Interior Walls 5ft thick.
- Exterior Door - Iron (off being repaired)
- Interior Doors - Mostly Iron Framed Wood (old and in need of replacement)
- Door to Tower 3, Stone in Metal Frame
- Arrow slits (1 ft wide) on second floor and above.
Non-Player Characters
- Omar - Expert 5th - Master Carpenter and Metal Worker
- Dondo - Aristocrat 2nd - Envoy to De Shamod
- Aslowen - Expert 2nd - Exchequer to De Shamod
- Kparis - Expert 3rd - Envoy to Lowenvale
- Hossein - Warrior 4th - Captain of the Guard
Resources
- Treasure in the Vaults =
- Food Reserves =
Population
Castle Plans
First Floor Layout. (pdf for printing)
|
Rooms:
- Main Hall / Fire Pit
- Weapons
- Villagers
- Villagers
- Ore
- Ore
- Detritus
- Debris
- Junk
- Meeting room
- Empty
- Gold Dragon
- Laboratory
|
Second Floor Layout. (pdf for printing)
|
Rooms:
- Study
- Empty
- Empty
- Empty
- Empty
- Empty
- Empty
- Empty
- Empty
- Hall of Ancestors
- Parlor
- Empty
- Empty
- Empty
- Empty
- Empty
- Empty
- Empty
- Empty
- Library
|
Third Floor Layout. (Tower levels are roughly the same) (pdf for printing)
 |
Rooms:
- Living Area
- Master Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Bedroom
- Empty
- (4th floor) Empty
- (4th floor) Bedroom
- (5th floor) Mirror Room
|
|