AFTER HOURS

There are no stars at night on Malaan, and the moons are apparantly random. This results in some unusual lighting conditions. The affects of the moons are magical effects that over-ride many existing special abilities or lightning conditions.

Condition
Sight
Special Effects
No Moons
Complete Darkness
Fire/Magic Lights <3rd level at 1/2 range
50% Miss Chance / No sight
Dun Moon
Darkness
As per Starlight/one half concealment
20% Miss Chance / +10 sight DC
Second Sun
Moderate Darkness
As per Moonlight/one quarter concealment
10% Miss chance / +5 sight DC
Darkvision reduced to one half distance
Blue Moon
Darkness
As per Starlight /one half concealment
20% Miss chance / +10 sight DC
x2 Low Light Vision
Ghost Moon
Near Total Darkness
Darkness / three quarters concealment
30% Miss chance / +15 sight DC
x2 Darkvision
Multiple Dun Moons
Moderate Darkness
Multiple Second Suns
Overcast Daylight
Multiple Blue Moons
Moderate Darkness
No Limit to Low Light vision
Multiple Ghost Moons
Near Total Darkness
No Limit to Darkvision
Dun Moon+ Second Sun
Best Light
Hot Hail / Meteors
Dun Moon+ Blue Moon
As Multiple
Heavy Tides
Dun Moon+Ghost Moon
Best Light
Plant Growth
Second Sun +Blue Moon
Best Light
Auroras
Second Sun+Ghost Moon
Best Light
Dragon's Breath
Blue Moon+Ghost Moon
Best Light
Sheet Lightning
Three Different
Best Light
Extreme Weather - Wierd Effects

The benefits or penalties to vision are magical, and do not depend on the visibility of the moons. Thus this applies indoors, and underground as well as in cloudy or overcast conditions.